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January 2001 - March 2001

March 31, 2001
We have installed OS X GM and are happy to report that Whizbang runs very fast in classic. In fact, it gets over 100 FPS on a 500 Mhz Powerbook G4! We hope to carbonize Whizbang in the future so that it will run on OS X natively.

March 11, 2001
We have reformatted the website to better accommodate browsers that display larger fonts.

March 9, 2001
After we received our new Powerbook G4, we decided to add support for wide-screen displays.

February 28, 2001
We are working on a level editor for the Whizbang Project. We do not plan on releasing this to the public but if you think that we should, please voice your opinion here.

February 20, 2001
Are you into shooters? Interested in the Whizbang Project? If you would like to become a beta-tester and you are interested in this genre, contact me.

February 7, 2001
The website was down today because we switched servers. Everything should work fine now!

January 31, 2001
We would like to welcome Bill Hand to the Whizbang Project team. Bill is a very talented graphics artist who is working at Digital Manipulation for Marcus Conge, our other graphics artist. His work so far has been outstanding.

January 10, 2001
Thanks to Chris Dillman of Plaid World Studios, particle explosions have been added to the Whizbang Project. Chris also helped create a critical part of the background scrolling engine. Check out Chris's website to download a demo of his side-scrolling shooter, Project Magellan.

January 1, 2001
Happy New Years! This day marks the 1st anniversary of de software! The Whizbang Project, our main project, has progressed drastically since this day last year. We are excited about its progress and can't wait to get it out for you to see! There still is, however, significant work to be done so be patient!


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